▼NNRE | The NearlyRealEngine's global namespace |
▼NEvent | |
CAbstractEventEmitter | Abstract class for specialized event emission |
CButtonEvent | Manage a button event |
CEventEmitter | Manage event emission to all listener |
CEventHandler | Manage an event handler for a special type |
CInputManager | Manage the process of native input |
CKeyEvent | Manage a key event |
CKeyTranslater | Manage the translation of native key |
CMotionEvent | Manage a controller motion event |
CWindowCloseEvent | Manage a window close event |
▼NException | |
CGlewException | An exception thrown by glew operation |
CGLXException | An exception thrown by glx operation |
CSystemException | An exception thrown by system operation |
CWGLException | An exception thrown by wgl operation |
▼NGraphics | |
CContext | Describe an OpenGL Context with a set of attributes |
CContextAttributes | Regroup all attributes needed in a GL context, should be modified before creation |
CGraphicsDriver | Manage the os-dependant graphics driver |
CInternalWindow | Manage the internal os-dependant graphics window |
CWindow | Manage a graphics window |
CWindowAttributes | Manage a window attributes |
CWindowStatus | Manage a window status |
CWindowStyle | Manage a window style |
▼NSystem | |
CApplication | Manage an user application |
CCpuID | Allow access to the cpuid intrinsic command for all system |
CEventSystem | Manage the event sub system |
CGraphicsSystem | Manage the graphics sub system |
CSystem | Represent the System abstraction layer |
CSystemInfo | Represent all informations from the user system |
▼NTime | |
CClock | Manage timing and program pause |
CDevApplication |