Implementation of System's API's Object : CpuID. More...
#include "NRE_CpuID.hpp"
Namespaces | |
NRE | |
The NearlyRealEngine's global namespace. | |
Functions | |
std::ostream & | NRE::System::operator<< (std::ostream &stream, CpuID const &o) |
std::ostream & NRE::System::operator<< | ( | std::ostream & | stream, |
CpuID const & | o | ||
) |
Output stream operator for the object
stream | the stream to add the object's string representation |
o | the object to add in the stream |