NRE_ContextAttributes.hpp File Reference

Declaration of Graphics's API's Object : ContextAttributes. More...

#include <Utility/Array/NRE_Array.hpp>
#include "NRE_ContextAttributes.tpp"

Go to the source code of this file.

Classes

class  NRE::Graphics::ContextAttributes
 Regroup all attributes needed in a GL context, should be modified before creation. More...
 

Namespaces

 NRE
 The NearlyRealEngine's global namespace.
 
 Graphics
 Graphics' API.
 

Enumerations

enum  NRE::Graphics::GLAttributes : int {
  NRE::Graphics::GLAttributes::RED_SIZE, NRE::Graphics::GLAttributes::GREEN_SIZE, NRE::Graphics::GLAttributes::BLUE_SIZE, NRE::Graphics::GLAttributes::ALPHA_SIZE,
  NRE::Graphics::GLAttributes::BUFFER_SIZE, NRE::Graphics::GLAttributes::DOUBLEBUFFER, NRE::Graphics::GLAttributes::DEPTH_SIZE, NRE::Graphics::GLAttributes::STENCIL_SIZE,
  NRE::Graphics::GLAttributes::STEREO, NRE::Graphics::GLAttributes::MULTISAMPLE_BUFFERS, NRE::Graphics::GLAttributes::MULTISAMPLE_SAMPLES, NRE::Graphics::GLAttributes::ACCELERATED_VISUAL,
  NRE::Graphics::GLAttributes::MAJOR_VERSION, NRE::Graphics::GLAttributes::MINOR_VERSION, NUM_ATTRIBUTES
}
 Regroup all attributes that the user can modiy before create a GL context.
 

Detailed Description

Declaration of Graphics's API's Object : ContextAttributes.

Author
Louis ABEL
Date
02/07/2019