12 #include <Header/NRE_Math.hpp> 13 #include <Utility/String/NRE_String.hpp> 32 Utility::String title;
33 Math::Point2D<unsigned int> position;
34 Math::Vector2D<unsigned int> size;
48 WindowAttributes(Utility::String
const& t, Math::Point2D<unsigned int>
const& pos, Math::Vector2D<unsigned int>
const& s);
54 WindowAttributes(Utility::String
const& t, Math::Vector2D<unsigned int>
const& s);
81 void setPosition(Math::Point2D<unsigned int>
const& pos);
117 #include "NRE_WindowAttributes.tpp" void setPosition(Math::Point2D< unsigned int > const &pos)
WindowAttributes & operator=(WindowAttributes const &attr)=default
WindowAttributes()=delete
Manage a window attributes.
Definition: NRE_WindowAttributes.hpp:30
Utility::String toString() const
Definition: NRE_WindowAttributes.cpp:18
The NearlyRealEngine's global namespace.
~WindowAttributes()=default