12 #include <Header/NRE_Math.hpp> 14 #include "../../Input/Buttons/NRE_Buttons.hpp" 34 Math::Point2D<unsigned int> position;
77 inline Math::Point2D<unsigned int>
const&
getPosition()
const;
112 #include "NRE_ButtonEvent.tpp"
The NearlyRealEngine's global namespace.