Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
▼NNRE | The NearlyRealEngine's global namespace |
▼NMicro | |
CAbstractData | Represent an abstract data |
CAbstractModule | Represent an abstract module used to active a certain part of the framework |
CColor | Represent a led Color |
CEffect | Represent a light effect |
CFixEffect | Represent a fix light effect, setting all leds to the same color with no movement |
CLed | Represent a single Led |
CLedController | Manage access to a led component |
CLedManager | Manage all leds controller |
CMicroManager | Manage all modules in the framework, allowing the user simple utilisation of ESP8266 library and functionnality |
CModule | Represent a module interface to create framework sub module |
CNetwork | Represent a wifi network |
CObservedData | Represent an observed data by the internal ROM if used, allowing an automatic update between RAM and ROM |
CRotateEffect | Represent a rotate light effect, setting leds on one by one, only one led remain on at the same time |
CRotateFixEffect | Represent a rotate light effect, setting leds on one by one, leds remains on while the effect is running |
CWaveEffect | Represent a wave light effect, setting all leds to the same color, starting from black to the given color and then back to black |
CWebManager | Manage a web serveur and http updater |
CWiFiManager | Manage the wifi module with client/server and connection |