Declaration of Math's API's Object : Segment3D. More...
#include "../../Vector/3D/NRE_Vector3D.hpp"
#include <Utility/Interfaces/Stringable/NRE_Stringable.hpp>
#include "NRE_Segment3D.tpp"
Go to the source code of this file.
Classes | |
class | NRE::Math::Segment3D< T > |
A 3D homogeneous segment. More... | |
struct | std::common_type< NRE::Math::Segment3D< T >, NRE::Math::Segment3D< K > > |
Namespaces | |
NRE | |
The NearlyRealEngine's global namespace. | |
Math | |
Math's API. | |
std | |
The stl standard namespace. | |