Declaration of Math's API's Object : Quaternion. More...
#include <Utility/String/NRE_String.hpp>
#include <iostream>
#include "../NRE_Math.hpp"
#include "../NRE_Unit.hpp"
#include <Utility/Interfaces/Stringable/NRE_Stringable.hpp>
#include "NRE_Quaternion.tpp"
Go to the source code of this file.
Classes | |
class | NRE::Math::Vector3D< T > |
A cartesian 3D vector, 2D homogeneous. More... | |
class | NRE::Math::Vector4D< T > |
A cartesian 4D vector, 3D homogeneous. More... | |
class | NRE::Math::Quaternion< T > |
A quaternion represented by a 3D rotation axis and an angle. More... | |
Namespaces | |
NRE | |
The NearlyRealEngine's global namespace. | |
Math | |
Math's API. | |