Mathematical library

NRE-Math is a simple mathematical library used in NearlyRealEngine, it regroup base mathematical object like vector and matrix
The user can easily perform transformation, use quaternion, common operator are overloaded to ease the use of the library.
The library feature also a generic implementation for international unit system.

Here is a picture of an example using the library :

The library can be found on my GitHub : NRE-Math


The library is fully-documented, the documentation is available here :
NRE-Math Documentation