12 #include "../../Input/File/NRE_InputFile.hpp" 13 #include "../Stream/NRE_BinaryInputStream.hpp" 60 std::ios_base::openmode
getMode()
const override;
77 #include "NRE_BinaryInputFile.tpp"
Manage a file path and ensure that's the file exist before accessing it.
Definition: NRE_File.hpp:32
The NearlyRealEngine's global namespace.